Badrul H. Khan’s article details a comprehensive e-learning process. It is a valuable tool for anyone or any group endeavoring to create an e-learning product.
Table 1 on pages 37 and 38, “Roles and responsibilities in e_learning”, paints a succinct picture of the army of people (35 souls minimum) it takes to produce an effective e-learning product. Of course, this is under optimal conditions.
I’m sure we have all been involved in projects where a handful of people must wear multiple hats. “With some knowledge of instructional design, many instructors can design their own online courses.” (pg 36)
This is certainly the case in my situation. We are an eight-person team and we all perform the majority of roles listed in the table, with some exceptions. Our government customer handles the exceptions. As the only formally trained Instructional Designer on the team, I have been fortunate to work with a group of people that are willing to learn the process “by fire”.
The other item I found very helpful was the graphic of the “E-Learning P3 Model” on page 34. It reinforces Khan’s message visually, which we all know assists a person with learning new information.
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4 comments:
You made great points in your blog, I too liked the graphic on page 34 and found the reading really helps explain the process.
In regards to the graphic, I agree it help explains the process. I think we have to look at his paper as a model for an ideal eLearning development situation but know that some roles are going to be cut down and that we will have multiple roles. It's a good model to show to the client or manager who wants to understand what it takes to create a product and how valuable we are that we can perform multiple tasks and that we should be compensated for our work.
I agree that the graphic is clear, and I like how Carmella pointed out that it can be used to better explain how individuals in this task can better be compensated. I wonder if anyone in this class will actually use it.
I too love the visuals! Why dont more people realize that if you need to illustrate how something interconnects, use visuals!
I agree with carmella that it would be good for superiors that need to be "sold" on development money!
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